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	<title>北斗の拳 &#8211; Sp!nz Show Room</title>
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		<title>[Test] Hokuto no Ken : Shinpan no Sôsôsei Kengô Retsuden / Fist of The North Star</title>
		<link>https://spinzshowroom.com/arcade-test-hokuto-no-ken-retsuden/</link>
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		<dc:creator><![CDATA[Sp!nz]]></dc:creator>
		<pubDate>Tue, 17 Aug 2010 08:45:20 +0000</pubDate>
				<category><![CDATA[Arcade]]></category>
		<category><![CDATA[Tests]]></category>
		<category><![CDATA[Arc System]]></category>
		<category><![CDATA[Arc System Works]]></category>
		<category><![CDATA[Atomiswave]]></category>
		<category><![CDATA[Fist of The North Star]]></category>
		<category><![CDATA[Hokuto no Ken]]></category>
		<category><![CDATA[Hokuto no Ken : Shinpan no Sôsôsei Kengô Retsuden]]></category>
		<category><![CDATA[Hokuto No Ken Fighting]]></category>
		<category><![CDATA[Manga]]></category>
		<category><![CDATA[Ps2]]></category>
		<category><![CDATA[Sammy]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Test]]></category>
		<category><![CDATA[Tetsuo Hara]]></category>
		<category><![CDATA[Versus Fighting]]></category>
		<category><![CDATA[アトミスウェイブ]]></category>
		<category><![CDATA[サミーホ]]></category>
		<category><![CDATA[セガ]]></category>
		<category><![CDATA[セガサミーホ]]></category>
		<category><![CDATA[北斗の拳]]></category>
		<category><![CDATA[北斗の拳 ～審判の双蒼星 拳豪列伝～]]></category>
		<guid isPermaLink="false">http://spinzshowroom.com/?p=3526</guid>

					<description><![CDATA[Basé sur l'excellente oeuvre post-apocalyptique de Tetsuo Hara et Buronson, Hokuto no Ken : Shinpan no Sôsôsei Kengô Retsuden / 北斗の拳 ～審判の双蒼星 拳豪列伝～ (Fist of The North Star en version US) est un versus-fighting &#8230; ]]></description>
										<content:encoded><![CDATA[<p><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-10796" src="https://spinzshowroom.com/wp-content/uploads/2010/08/Hokuto-no-Ken.png" alt="Hokuto no Ken" width="619" height="201" srcset="https://spinzshowroom.com/wp-content/uploads/2010/08/Hokuto-no-Ken.png 619w, https://spinzshowroom.com/wp-content/uploads/2010/08/Hokuto-no-Ken-300x97.png 300w" sizes="(max-width: 619px) 100vw, 619px" /></p>
<p>Basé sur l'excellente oeuvre post-apocalyptique de Tetsuo Hara et Buronson, <strong><span style="color: #ff6600;">Hokuto no Ken : Shinpan no Sôsôsei Kengô Retsuden </span>/ 北斗の拳 ～審判の双蒼星 拳豪列伝～</strong> (Fist of The North Star en version US)<strong> </strong>est un<span style="color: #ff6600;"><strong> versus-fighting</strong> </span>développé par <strong>Arc System Works</strong> sur le système arcade <a href="http://fr.wikipedia.org/wiki/Atomiswave" rel="nofollow noopener" target="_blank"><strong>Atomiswave</strong></a>.</p>
<p>Si l'architecture résultant de la <strong>fusion</strong> entre Sega et Sammy peut sembler très <span style="color: #ff6600;"><strong>pauvre en matière de softs</strong></span>, elle peut se targuer d'être <span style="color: #ff6600;"><strong>très polyvalente</strong></span>, de distribuer du <span style="color: #ff6600;"><strong>31 khz</strong></span> et de figurer comme un <span style="color: #ff6600;"><strong>indispensable</strong></span> dans la ludothèque d'un doseur.</p>
<p><img decoding="async" class="aligncenter size-full wp-image-10710" src="https://spinzshowroom.com/wp-content/uploads/2013/02/Game-Play-Essai.png" alt="Gameplay" width="201" height="81" /></p>
<p>Le système de combat de Hokuto no Ken est plus ou moins<span style="color: #ff6600;"><strong> calqué</strong> </span>sur celui de la licence phare de la maison Arc System Works, ainsi les amateurs de <strong>Guilty Gear</strong> ne seront pas totalement en terrain inconnu.</p>
<p>Comme le veux la coutume, chaque personnage parmi les <span style="color: #ff6600;"><strong>10 disponibles</strong></span> dispose d'un panel de<strong> coups spéciaux, </strong>de<strong> supers</strong> portant l'appellation<em><strong><span style="color: #ff6600;"> God Fist Blow</span></strong></em> ainsi que d'un<em> <span style="color: #ff6600;"><strong>Fatal Ko</strong></span></em> (à l'exception de Shin qui en possède 2) réalisable sous la condition que les<span style="color: #ff6600;"><strong> 7 étoiles de la grande ourse</strong></span> représentées par une barre jonchant la barre de vie disparaissent pour laisser l'étoile de la mort planer sur l'adversaire.</p>
<p><img decoding="async" class="aligncenter size-full wp-image-10808" src="https://spinzshowroom.com/wp-content/uploads/2010/08/ME0000779939_2-e1361958383576.jpg" alt="Fist of the North Star 01" width="619" height="461" srcset="https://spinzshowroom.com/wp-content/uploads/2010/08/ME0000779939_2-e1361958383576.jpg 619w, https://spinzshowroom.com/wp-content/uploads/2010/08/ME0000779939_2-e1361958383576-300x223.jpg 300w" sizes="(max-width: 619px) 100vw, 619px" /></p>
<p>C'est là qu'intervient d'une part le <span style="color: #ff6600;"><em><strong>Heavy Strike</strong></em></span>, un <strong>coup imbloquable</strong> permettant de stunner l'adversaire pendant un court laps de temps, et d'autre partle <span style="color: #ff6600;"><strong>Banishing Strike</strong></span>, un genre de <strong>smash</strong> à la suite duquel il est possible de suivre l'adversaire en lui flanquant une fessée dans les règles de l'art.</p>
<p>C'est aussi et surtout l'ouverture la plus safe pour lui asséner le Fatal Ko et être témoin à un moment ou à un autre du <strong>respect des développeurs</strong> pour l'oeuvre originale car le jeu est<span style="color: #ff6600;"><strong> bourré d'easter eggs</strong></span>.</p>
<p>Essayez donc de réaliser le Fatal Ko de Rei sur Mamiya...<br />

<a href="https://spinzshowroom.com/wp-content/uploads/2010/08/ken2_P_.jpg" data-rel="lightbox-gallery-4" data-rl_title="" data-rl_caption="" title=""><img loading="lazy" decoding="async" width="195" height="175" src="https://spinzshowroom.com/wp-content/uploads/2010/08/ken2_P_-195x175.jpg" class="attachment-thumbnail size-thumbnail" alt="" /></a>
<a href="https://spinzshowroom.com/wp-content/uploads/2010/08/6ddecb6813185ab8ce77f1142fe89d19.png" data-rel="lightbox-gallery-4" data-rl_title="" data-rl_caption="" title=""><img loading="lazy" decoding="async" width="195" height="175" src="https://spinzshowroom.com/wp-content/uploads/2010/08/6ddecb6813185ab8ce77f1142fe89d19-195x175.png" class="attachment-thumbnail size-thumbnail" alt="" /></a>
<a href="https://spinzshowroom.com/wp-content/uploads/2010/08/hnkfp2029-e1361958518896.jpg" data-rel="lightbox-gallery-4" data-rl_title="" data-rl_caption="" title=""><img loading="lazy" decoding="async" width="195" height="175" src="https://spinzshowroom.com/wp-content/uploads/2010/08/hnkfp2029-e1361958518896-195x175.jpg" class="attachment-thumbnail size-thumbnail" alt="" /></a>

<p>Malheureusement, le <strong>déséquilibre </strong>entre les personnages devient flagrant à un certain stade et c'est aussi là que les nombreux <strong>"glitchs"</strong> basés principalement sur le <em><span style="color: #ff6600;"><strong>Boost</strong></span></em> entrent en scène...</p>
<p>Le Boost, représenté par une barre fragmenté en trois niveau, est l'action de <span style="color: #ff6600;"><strong>poursuivre l'adversaire</strong></span> au sol ou dans les l'air.</p>
<p>Combiné au Banishing Strike, il est possible de réaliser des <em><span style="color: #ff6600;"><strong>loops</strong></span></em> (boucles) infinies sans que l'adversaire ait son mot à dire faisant ainsi basculer Hokuto no Ken dans un <strong>jeu de prises d'initiatives</strong> souvent décisives.</p>
<p><strong><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-10714" src="https://spinzshowroom.com/wp-content/uploads/2013/02/Graphismes-copie-e1371398060239.png" alt="Graphismes" width="235" height="73" /></strong></p>
<p>En émettant un signal <span style="color: #ff6600;"><strong>31khz</strong></span>, l'intro du jeu se révèle être est une véritable<span style="color: #ff6600;"><strong> jouissance pour la rétine</strong></span> et ce n'est que la face émergé de l'iceberg puisque le jeu en lui même bénéficie d'un<strong> incroyable jeu de couleurs</strong>, d'une<strong> animation irréprochable</strong> ainsi que de <strong>sprites imposants</strong> et <strong>remarquablement fins</strong>.</p>
<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-10812" src="https://spinzshowroom.com/wp-content/uploads/2010/08/hnkfp2013-e1361958668721.jpg" alt="Fist of The North Star 06" width="619" height="462" srcset="https://spinzshowroom.com/wp-content/uploads/2010/08/hnkfp2013-e1361958668721.jpg 619w, https://spinzshowroom.com/wp-content/uploads/2010/08/hnkfp2013-e1361958668721-300x223.jpg 300w" sizes="auto, (max-width: 619px) 100vw, 619px" /></p>
<p>Le tout au beau milieu de <span style="color: #ff6600;"><strong>stages très familiers</strong></span>.</p>
<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-10708" src="https://spinzshowroom.com/wp-content/uploads/2013/02/Bande-Son.png" alt="" width="250" height="81" /></p>
<p>Les musiques de l'animé n'ont jamais eu un réel impact auditif sur les télé-spectateurs à l'excéption du générique <em><strong>You Wa Shock</strong></em> retenu dans la bande-son du jeu au côté des <span style="color: #ff6600;"><strong>voix des acteurs originaux</strong></span>.<br />

<a href="https://spinzshowroom.com/wp-content/uploads/2010/08/hnkfp2017.jpg" data-rel="lightbox-gallery-4" data-rl_title="" data-rl_caption="" title=""><img loading="lazy" decoding="async" width="195" height="175" src="https://spinzshowroom.com/wp-content/uploads/2010/08/hnkfp2017-195x175.jpg" class="attachment-thumbnail size-thumbnail" alt="" /></a>
<a href="https://spinzshowroom.com/wp-content/uploads/2010/08/hokuto-no-ken-01.jpg" data-rel="lightbox-gallery-4" data-rl_title="" data-rl_caption="" title=""><img loading="lazy" decoding="async" width="195" height="175" src="https://spinzshowroom.com/wp-content/uploads/2010/08/hokuto-no-ken-01-195x175.jpg" class="attachment-thumbnail size-thumbnail" alt="" /></a>
<a href="https://spinzshowroom.com/wp-content/uploads/2010/08/hnkfp2008.jpg" data-rel="lightbox-gallery-4" data-rl_title="" data-rl_caption="" title=""><img loading="lazy" decoding="async" width="195" height="175" src="https://spinzshowroom.com/wp-content/uploads/2010/08/hnkfp2008-195x175.jpg" class="attachment-thumbnail size-thumbnail" alt="" /></a>

<p>Indépendamment de cet aspect fan-service fort appréciable, les musiques sont tout bonnement <span style="color: #ff6600;"><strong>excellentes</strong> </span>voir déjà cultes pour certaines.</p>
<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-10731" src="https://spinzshowroom.com/wp-content/uploads/2013/02/Conclusion-e1371398176143.png" alt="Verdict" width="182" height="73" /></p>
<p>Hokuto no Ken : Shinpan no Sôsôsei Kengô Retsuden est sans doute <span style="color: #ff6600;"><strong>le plus beau jeu </strong></span>et le plus à même de justifier l'achat du système Atomiswave, mais aussi <span style="color: #ff6600;"><strong>l'un des meilleurs jeux de combats</strong></span> développé par la maison Arc System Works.</p>
<p>Malgré un <span style="color: #ff6600;"><strong>déséquilibre vite ressentie</strong></span> sur un roster déjà limité à <span style="color: #ff6600;"><strong>10 protagonistes</strong></span>, la <span style="color: #ff6600;"><strong>marge de progression conséquente</strong></span> aura de quoi assurer une replay value sans fin.</p>
<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-10795" src="https://spinzshowroom.com/wp-content/uploads/2010/08/Hokuto-no-Ken-Note.png" alt="" width="617" height="230" srcset="https://spinzshowroom.com/wp-content/uploads/2010/08/Hokuto-no-Ken-Note.png 617w, https://spinzshowroom.com/wp-content/uploads/2010/08/Hokuto-no-Ken-Note-300x111.png 300w" sizes="auto, (max-width: 617px) 100vw, 617px" /></p>
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